Behind the Scenes: Long Form Experimentation with Grids, Counters, Dividers, and Randomness

This is a longer video taken while experimenting with using Grids with some clock counters and dividers along with some randomness introduced by the branches module. Clouds (with Kammerl beat repeat firmware) was also being used to introduce extra stutter/glitch chaos. The trick was in syncing the clouds chaos with the rest of the stuff so that it wasn’t overbearing. Experimented with using Branches in latch mode to send gates to clouds at random (but not too long) intervals to change the dry/wet of the Kammerl beat repeater. I think that worked out pretty well because it made the clouds glitches time-synched, but since it was probability based it wasn’t super predictable either.

Also in the mix:
Hexinverter Mutant Snare
ALM Busy Circuits Dinky’s Taiko
MXMXMX Terminal Tedium
MXMXMX Ornament and Crime
Barton Musical Circuits FM Drum
Synthrotek Chaos Nand
Noise Reap Bermuda
Make Noise Function
2hp BRST
Pittsburgh Modular LFO


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